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 You are here: Home >News2011 >> Cabal Europe Tour: Investigating an amazing game in one day
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Cabal Europe Tour: Investigating an amazing game in one day


 

Cabal Online is a fast-paced action MMORPG. It is licensed and published for the European English language market by Game-Masters.com. Cabal is a well known MMORPG among most gamers.

Being an OnRPG journalist does not mean that I have to be familiar with all MMOs. I have played most of them, but that does not take away the fact that I used to have little knowledge about Cabal Online. The game had never looked really interesting to me and I had practically given up on it after playing the game for an hour or two. A few weeks ago I was asked to do an in-game tour with a professional cabal alz player. I accepted the amazing offer and the tour begun...

The tour took place on the European servers. The contact with Game Masters went really well and they helped me whenever I needed them. After all the preparations it was finally time to do the tour!

From the moment I entered the game I was pretty amazed. I used to play cabal alz on an older computer, which meant that I had almost all the settings on low. Playing the game on the maximum settings was a real blast. The graphics were nice and the characters looked pretty decent. The character customization, however, was disappointing. You do not have many hairstyles and faces to choose from, which automatically leads to encountering many duplicates of your character in-game.

After meeting with Christo, the experienced Cabal player, and Anthony, Game Master's community person, we were ready to set off. The first thing we did was checking all the available towns and fields of the game. A snowy town, a desert, a small settlement in the middle of the forest and so on! I was glad that the scenery showed so much variety. The gameplay was a little bit choppy, though. I, and other Cabal Online players, kept getting stuck without a real reason, which was not what I expected after taking a look at the game. It seems as if the developers did not pay much attention to the details.

After the sightseeing Anthony had to leave, but Christo decided to do a few dungeons with me so I could try the combat. The attacks and skills did not really impress me. They did look cool, being flashy and all, but the battles did not take any skill. I found myself pressing random skills and drinking some potions from time to time until my opponent was finally dead. It is really fun to look at your character stabbing a monster for a few times, but it gets really repetitive, especially with the huge amount of grind.

The dungeons were as choppy as the towns. I decided to change my setting, restart my computer and so on, but nothing really helped. One of the party members ensured me that the choppiness was part of the game and that there was nothing to do about it.

The community of the game was really awesome. My party members told me about the game while crawling through the dungeons and they gave me a few tips and Christo did everything he could to increase my knowledge of Cabal and it actually worked! I have learned a lot about cabal alz in that single day and I have to say that it was really worth it, despite the choppiness and the grindy combat.

At the end of the tour we decided to take a look at the toughest monster in-game. It was basically a huge flying robot with tons of minions around him. Killing the minions wasn't a problem but the boss itself dealt a huge amount of damage so we decided to leave him alone after attempting to kill it.

 

[Source:admin] [Author:admin] [Date:11-03-04] [Hot:]